Gamification : using game elements in serious contexts / Stefan Stieglitz, Christoph Lattemann, Susa...
Gamification : using game elements in serious contexts / Stefan Stieglitz, Christoph Lattemann, Susanne Robra-Bissantz, Rüdiger Zarnekow, Tobias Brockmann, editors.
About this item
Full title
Publisher
Cham, Switzerland : Springer, [2017]
Call Numbers
G 2017/397
Record Identifier
MMS ID
Language
English
Formats
Physical Description
Physical content
xi, 164 pages : illustrations ; 25 cm.
Content type
text
Media type
unmediated
Carrier type
volume
Publication information
Subjects
More information
Scope and Contents
Summary
"This compendium introduces game theory and gamification to a number of different domains and describes their professional application in information systems. It explains how playful functions can be implemented in various contexts and highlights a range of concrete scenarios planned and developed for several large corporations. In its first part t...
Alternative Titles
Full title
Gamification : using game elements in serious contexts / Stefan Stieglitz, Christoph Lattemann, Susanne Robra-Bissantz, Rüdiger Zarnekow, Tobias Brockmann, editors.
Authors, Artists and Contributors
Notes
General note
Progress in IS, 2196-8705
Includes bibliographical references.
Contextual Information
Date Copyright
©2017
Identifiers
Primary Identifiers
Call Numbers
G 2017/397
Record Identifier
74VKVKJB8wzd
Permalink
https://devfeature-collection.sl.nsw.gov.au/record/74VKVKJB8wzd
Other Identifiers
ISBN
3319455559 hardcover
9783319455556 hardcover
DDC
794.8
MMS ID
991024043064202626