Exergaming (physically active video gaming) for mental health service users in a community mental he...
Exergaming (physically active video gaming) for mental health service users in a community mental health care setting: an ethnographic observational feasibility study
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Publisher
London: BioMed Central Ltd
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Language
English
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Publisher
London: BioMed Central Ltd
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Scope and Contents
Contents
Background People with severe and enduring mental illness experience health inequalities with premature mortality; lifestyle behaviours are known to be contributing factors with low levels of physical activity reported. Facilitating physical activity to help maintain or improve health for those who are disadvantaged is essential. Exergaming (gaming...
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Full title
Exergaming (physically active video gaming) for mental health service users in a community mental health care setting: an ethnographic observational feasibility study
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TN_cdi_doaj_primary_oai_doaj_org_article_d883b60cb598477b857554cc0754502c
Permalink
https://devfeature-collection.sl.nsw.gov.au/record/TN_cdi_doaj_primary_oai_doaj_org_article_d883b60cb598477b857554cc0754502c
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ISSN
1471-244X
E-ISSN
1471-244X
DOI
10.1186/s12888-023-05233-6