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VR Cloud Gaming UX: Exploring the Impact of Network Quality on Emotion, Presence, Game Experience an...

VR Cloud Gaming UX: Exploring the Impact of Network Quality on Emotion, Presence, Game Experience an...

https://devfeature-collection.sl.nsw.gov.au/record/TN_cdi_proquest_journals_3096439140

VR Cloud Gaming UX: Exploring the Impact of Network Quality on Emotion, Presence, Game Experience and Cybersickness

About this item

Full title

VR Cloud Gaming UX: Exploring the Impact of Network Quality on Emotion, Presence, Game Experience and Cybersickness

Publisher

Ithaca: Cornell University Library, arXiv.org

Journal title

arXiv.org, 2024-08

Language

English

Formats

Publication information

Publisher

Ithaca: Cornell University Library, arXiv.org

More information

Scope and Contents

Contents

This study explores the user experience (UX) of virtual reality (VR) cloud gaming under simulated network degradation conditions. Two contrasting games (Beat Saber, Cubism) were streamed via Meta Air Link to a Quest 3 device in a laboratory setup. Packet loss and delay were introduced into the streaming network using NetEm for WiFi traffic manipula...

Alternative Titles

Full title

VR Cloud Gaming UX: Exploring the Impact of Network Quality on Emotion, Presence, Game Experience and Cybersickness

Identifiers

Primary Identifiers

Record Identifier

TN_cdi_proquest_journals_3096439140

Permalink

https://devfeature-collection.sl.nsw.gov.au/record/TN_cdi_proquest_journals_3096439140

Other Identifiers

E-ISSN

2331-8422

How to access this item