A New Pebble Game that Characterizes Parallel Complexity Classes
A New Pebble Game that Characterizes Parallel Complexity Classes
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Philadelphia, PA: Society for Industrial and Applied Mathematics
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Language
English
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Philadelphia, PA: Society for Industrial and Applied Mathematics
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Contents
A new two-person pebble game that models parallel computations is defined. This game extends the two-person pebble game defined by Dymond and Tompa [J. Comput. System Sci., 30 (1985), pp. 149-161] and is used to characterize two natural parallel complexity classes, namely LOGCFL and ${\text{AC}}^1 $. The characterizations show a fundamental way in...
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A New Pebble Game that Characterizes Parallel Complexity Classes
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TN_cdi_proquest_journals_919771909
Permalink
https://devfeature-collection.sl.nsw.gov.au/record/TN_cdi_proquest_journals_919771909
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ISSN
0097-5397
E-ISSN
1095-7111
DOI
10.1137/0218036