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Value Creation in the Video Game Industry: Industry Economics, Consumer Benefits, and Research Oppor...

Value Creation in the Video Game Industry: Industry Economics, Consumer Benefits, and Research Oppor...

https://devfeature-collection.sl.nsw.gov.au/record/TN_cdi_proquest_miscellaneous_1671572573

Value Creation in the Video Game Industry: Industry Economics, Consumer Benefits, and Research Opportunities

About this item

Full title

Value Creation in the Video Game Industry: Industry Economics, Consumer Benefits, and Research Opportunities

Publisher

Philadelphia: Elsevier Inc

Journal title

Journal of interactive marketing, 2013-08, Vol.27 (3), p.141-157

Language

English

Formats

Publication information

Publisher

Philadelphia: Elsevier Inc

More information

Scope and Contents

Contents

In the past twenty years, the video game industry has established itself as a significant contributor to the global entertainment economy. Compared to more established entertainment industries such as movies and music, limited scholarly research in marketing has addressed the processes that create value for companies and consumers in the context of...

Alternative Titles

Full title

Value Creation in the Video Game Industry: Industry Economics, Consumer Benefits, and Research Opportunities

Authors, Artists and Contributors

Identifiers

Primary Identifiers

Record Identifier

TN_cdi_proquest_miscellaneous_1671572573

Permalink

https://devfeature-collection.sl.nsw.gov.au/record/TN_cdi_proquest_miscellaneous_1671572573

Other Identifiers

ISSN

1094-9968

E-ISSN

1520-6653

DOI

10.1016/j.intmar.2013.05.001

How to access this item