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A definition for gamification: anchoring gamification in the service marketing literature

A definition for gamification: anchoring gamification in the service marketing literature

https://devfeature-collection.sl.nsw.gov.au/record/TN_cdi_proquest_miscellaneous_1884134399

A definition for gamification: anchoring gamification in the service marketing literature

About this item

Full title

A definition for gamification: anchoring gamification in the service marketing literature

Author / Creator

Publisher

Berlin/Heidelberg: Springer Berlin Heidelberg

Journal title

Electronic markets, 2017-02, Vol.27 (1), p.21-31

Language

English

Formats

Publication information

Publisher

Berlin/Heidelberg: Springer Berlin Heidelberg

More information

Scope and Contents

Contents

“Gamification” has gained considerable scholarly and practitioner attention; however, the discussion in academia has been largely confined to the human–computer interaction and game studies domains. Since gamification is often used in service design, it is important that the concept be brought in line with the service literature. So far, though, th...

Alternative Titles

Full title

A definition for gamification: anchoring gamification in the service marketing literature

Authors, Artists and Contributors

Identifiers

Primary Identifiers

Record Identifier

TN_cdi_proquest_miscellaneous_1884134399

Permalink

https://devfeature-collection.sl.nsw.gov.au/record/TN_cdi_proquest_miscellaneous_1884134399

Other Identifiers

ISSN

1019-6781

E-ISSN

1422-8890

DOI

10.1007/s12525-015-0212-z

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