Game design : a practical approach / Paul Schuytema.
Game design : a practical approach / Paul Schuytema.
About this item
Full title
Author / Creator
Publisher
Boston, Mass. : Charles River Media, 2006.
Date
2006.
Call Numbers
N794.81526/4 DISC
Record Identifier
MMS ID
Language
English
Formats
Physical Description
Physical content
xvii, 396 p. : ill. ; 24 cm. + 1 CD-ROM; (4 3/4 in.).
Contents
Contents: 1. What is game design? -- 2. What does a game designer do? -- 3. Design boot camp : doing your homework -- 4. Design boot camp : creativity and gray matter -- 5. The design document -- 6. Learning our tools -- 7. The atoms of a game -- 8. Player perceptions and emotions -- 9. Player chall...
Publication information
Publisher
Boston, Mass. : Charles River Media, 2006.
Place of Publication
Massachusetts
Date Published
2006.
Subjects
More information
Scope and Contents
Summary
Summary: "Game Design: A Practical Approach is written for new game designers, practicing designers, and serious gamers wanting to create their own designs. Throughout the pages of this book, you'll find a complete and practical introduction to the craft of game design, starting at square one with an exploration of just what a game and game design...
Alternative Titles
Full title
Game design : a practical approach / Paul Schuytema.
Authors, Artists and Contributors
Author / Creator
Notes
General note
Includes index.
Contextual Information
Other version (online)
Identifiers
Primary Identifiers
Call Numbers
N794.81526/4 DISC
Record Identifier
74VKMrmJK0ab
Permalink
https://devfeature-collection.sl.nsw.gov.au/record/74VKMrmJK0ab
Other Identifiers
ISBN
1584504714 (pbk. with cd-rom : alk. paper)
9781584504719 (pbk. with cd-rom : alk. paper)
DDC
794.81526
MMS ID
991021248459702626