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    Game design : a practical approach / Paul Schuytema.
    Books

    Author / Creator:Schuytema, Paul.
    Publisher:Boston, Mass. : Charles River Media, 2006.
    Date:2006.
    Call Numbers:N794.81526/4 DISC
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    Game design complete / Patrick O'Luanaigh.
    Books

    Author / Creator:O'Luanaigh, Patrick.
    Publisher:Scottsdale, Ariz. : Paraglyph Press, c2006.
    Call Numbers:N794.8/13
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    Beginning 3D game programming / Tom Miller.
    Books

    Author / Creator:Miller, Tom.
    Publisher:Indiana., Indianapolis : SAMS, 2005.
    Date:2005.
    Call Numbers:N005.118/1DISC
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    Game interface design / Brent Fox.
    Books

    Author / Creator:Fox, Brent.
    Publisher:Boston, Mass. : Thomson Course Technology, c2005.
    Call Numbers:NQ794.816/1 DISC
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    The game producer's handbook / Dan Irish.
    Books

    Author / Creator:Irish, Dan.
    Publisher:Boston, Mass. : Thomson Course Technology, 2005.
    Date:2005.
    Call Numbers:N794.8/11
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    Journals

    Publisher:Fortitude Valley, Qld. : Krome Studios, 2000-
    Date:2000-
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    Freely accesible: Publisher site.
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    Game physics engine development / Ian Millington.
    Books

    Author / Creator:Millington, Ian.
    Publisher:San Francisco, CA : Morgan Kaufmann Publishers, c2007.
    Call Numbers:N794.81526/6 DISC
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    Designing character-based console games / Mark Davies.
    Books

    Author / Creator:Davies, Mark, 1977-
    Publisher:Boston, Mass. : Charles River Media, 2007.
    Edition:1st ed.
    Date:2007.
    Call Numbers:N794.81526/7 DISC
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    Game character animation all in one / Les Pardew.
    Books

    Author / Creator:Pardew, Les.
    Publisher:Boston, MA : Thomson Course Technology, c2007.
    Call Numbers:N006.696/9 DISC
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    ebooks

    Author / Creator:Pinchinat, Sophie.
    Publisher:Canberra : Dept. of Computer Science, Faculty of Engineering and Information Technology, Australian National University, 2007.
    Date:2007.
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    Freely accesible: Archived version.
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