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Analysing English as a Lingua Franca in video games : linguistic features, experiential and function...

Analysing English as a Lingua Franca in video games : l...

Analysing English as a Lingua Franca in video games : linguistic features, experiential and function...

https://devfeature-collection.sl.nsw.gov.au/record/74VKV6R5MBBA

Analysing English as a Lingua Franca in video games : linguistic features, experiential and functional dimensions of online and scripted interactions / Pietro Luigi Iaia.

About this item

Full title

Analysing English as a Lingua Franca in video games : linguistic features, experiential and functional dimensions of online and scripted interactions / Pietro Luigi Iaia.

Publisher

Bern, Switzerland : Peter Lang, 2016.

Call Numbers

G 2016/4550

Record Identifier

74VKV6R5MBBA

MMS ID

991024021803202626

Language

English

Formats

Physical Description

Physical content

139 pages : illustrations ; 23 cm.

Content type

text

still image

Media type

unmediated

Carrier type

volume

Publication information

Publisher

Bern, Switzerland : Peter Lang, 2016.

Date Published

2016.

More information

Alternative Titles

Full title

Analysing English as a Lingua Franca in video games : linguistic features, experiential and functional dimensions of online and scripted interactions / Pietro Luigi Iaia.

Authors, Artists and Contributors
Notes

General note

Linguistic insights : studies in language and communication ; volume 220

Includes bibliographical references.

Identifiers

Primary Identifiers

Call Numbers

G 2016/4550

Record Identifier

74VKV6R5MBBA

Permalink

https://devfeature-collection.sl.nsw.gov.au/record/74VKV6R5MBBA

Other Identifiers

ISBN

9783034321389 paperback

3034321384 paperback

DDC

427.00285

MMS ID

991024021803202626

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