The republic of games : textual culture between old books and new media / Elyse Graham.
The republic of games : textual culture between old books and new media / Elyse Graham.
About this item
Full title
Author / Creator
Publisher
Montreal : McGill-Queen's University Press, [2018]
Call Numbers
G 2018/3821
Record Identifier
MMS ID
Language
English
Formats
Physical Description
Physical content
viii, 168 pages ; 24 cm
Content type
text
Media type
unmediated
Carrier type
volume
Contents
Play and the platform era -- The republic of games -- The great game -- The printing press as metaphor -- Epilogue.
Publication information
Publisher
Montreal : McGill-Queen's University Press, [2018]
Place of Publication
Québec (Province)
Date Published
[2018]
Subjects
More information
Scope and Contents
Summary
"The Republic of Games examines the fate of the models of print culture in an age of digitization. Drawing on methods from social-text analysis, platform studies, and game studies, the book examines the digital practice of imbricating game mechanics into other kinds of activities and the effects that these mechanics have had on specific textual com...
Alternative Titles
Full title
The republic of games : textual culture between old books and new media / Elyse Graham.
Authors, Artists and Contributors
Author / Creator
Notes
General note
Includes bibliographical references and index.
Identifiers
Primary Identifiers
Call Numbers
G 2018/3821
Record Identifier
74VKVAXWL6pb
Permalink
https://devfeature-collection.sl.nsw.gov.au/record/74VKVAXWL6pb
Other Identifiers
ISBN
077355338X hardcover
9780773553392 paperback
0773553398 paperback
9780773553385 hardcover
DDC
070.57973
MMS ID
991024175108702626