Retrogame archeology : exploring old computer games / John Aycock.
Retrogame archeology : exploring old computer games / John Aycock.
About this item
Full title
Author / Creator
Publisher
Switzerland : Springer, [2016]
Call Numbers
G 2016/3234
Record Identifier
MMS ID
Language
English
Formats
Physical Description
Physical content
xix, 222 pages : illustrations (some color) ; 25 cm
Content type
text
Media type
unmediated
Carrier type
volume
Contents
Introduction -- Memory Management -- Slow, Wildly Incompatible I/O -- Interpreters -- Data Compression -- Procedural Content Generation -- Protection -- Obfuscation and Optimization -- Endgame.
Publication information
Publisher
Switzerland : Springer, [2016]
Date Published
[2016]
Subjects
More information
Scope and Contents
Summary
Drawing on extensive research, this book explores the techniques that old computer games used to run on tightly-constrained platforms. Retrogame developers faced incredible challenges of limited space, computing power, rudimentary tools, and the lack of homogeneous environments. Using examples from over 100 retrogames, this book examines the clever...
Alternative Titles
Full title
Retrogame archeology : exploring old computer games / John Aycock.
Authors, Artists and Contributors
Author / Creator
Notes
General note
Includes bibliographical references and index.
Contextual Information
Date Copyright
©2016
Identifiers
Primary Identifiers
Call Numbers
G 2016/3234
Record Identifier
74VKVqLKOyvA
Permalink
https://devfeature-collection.sl.nsw.gov.au/record/74VKVqLKOyvA
Other Identifiers
ISBN
9783319300023
3319300024
DDC
794.81526
MMS ID
991024007999302626