The way computer graphics works / Olin Lathrop.
The way computer graphics works / Olin Lathrop.
About this item
Full title
Author / Creator
Publisher
New York : Wiley, c1997.
Call Numbers
T0373750
Record Identifier
MMS ID
Language
English
Formats
Physical Description
Physical content
xiv, 202 p. : ill. (some col.) ; 24 cm.
Contents
1. Mandatory Basics -- 2. Hardware Basics -- 3. Graphic Primitives -- 4. 3D Vectors and Transforms -- 5. Modeling -- 6. The Whole Scene (Lights, Camera, Action!) -- 7. Rendering (Converting a Scene to Pixels) -- 8. Animation -- 9. Saving the Pixels (Image File Issues) -- 10. Where to Go from Here --...
Publication information
Publisher
New York : Wiley, c1997.
Place of Publication
New York (State)
Date Published
c1997.
Subjects
More information
Scope and Contents
Summary
Based on Olin Lathrop's popular national seminars, this lavishly illustrated guide demystifies computer graphics for artists, designers, and businesspeople. Writing in a frank, funny, down-to-earth style, Lathrop covers everything from how computer graphics are different from fine art and photographs, to modeling, pixels, and the principles of anim...
Alternative Titles
Full title
The way computer graphics works / Olin Lathrop.
Authors, Artists and Contributors
Author / Creator
Notes
General note
"Wiley Computer Publishing."
Includes index.
Transferred from N006.6/80.
Contextual Information
Date Copyright
c1997.
Related resource (online)
Identifiers
Primary Identifiers
Call Numbers
T0373750
Record Identifier
74VvZeLrWJNZ
Permalink
https://devfeature-collection.sl.nsw.gov.au/record/74VvZeLrWJNZ
Other Identifiers
ISBN
0471130400 (paper : alk. paper)
9780471130406 (paper : alk. paper)
DDC
006.6
MMS ID
991004778809702626