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Student Preferences on Gaming Aspects for a Serious Game in Pharmacy Practice Education: A Cross-Sec...

Student Preferences on Gaming Aspects for a Serious Game in Pharmacy Practice Education: A Cross-Sec...

https://devfeature-collection.sl.nsw.gov.au/record/TN_cdi_doaj_primary_oai_doaj_org_article_46fd52802ff34337a7ce24b2169b1718

Student Preferences on Gaming Aspects for a Serious Game in Pharmacy Practice Education: A Cross-Sectional Study

About this item

Full title

Student Preferences on Gaming Aspects for a Serious Game in Pharmacy Practice Education: A Cross-Sectional Study

Publisher

Canada: JMIR Publications

Journal title

JMIR medical education, 2015-05, Vol.1 (1), p.e2-e2

Language

English

Formats

Publication information

Publisher

Canada: JMIR Publications

More information

Scope and Contents

Contents

Serious games are motivating and provide a safe environment for students to learn from their mistakes without experiencing any negative consequences from their actions. However, little is known about students' gaming preferences and the types of serious games they like to play for education.
This study aims to determine the types of gaming aspec...

Alternative Titles

Full title

Student Preferences on Gaming Aspects for a Serious Game in Pharmacy Practice Education: A Cross-Sectional Study

Identifiers

Primary Identifiers

Record Identifier

TN_cdi_doaj_primary_oai_doaj_org_article_46fd52802ff34337a7ce24b2169b1718

Permalink

https://devfeature-collection.sl.nsw.gov.au/record/TN_cdi_doaj_primary_oai_doaj_org_article_46fd52802ff34337a7ce24b2169b1718

Other Identifiers

ISSN

2369-3762

E-ISSN

2369-3762

DOI

10.2196/mededu.3754

How to access this item