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Developing a digital game for excel skills learning in higher education - a comparative study analyz...

Developing a digital game for excel skills learning in higher education - a comparative study analyz...

https://devfeature-collection.sl.nsw.gov.au/record/TN_cdi_proquest_miscellaneous_2726407587

Developing a digital game for excel skills learning in higher education - a comparative study analyzing differences in learning between digital games and textbook learning

About this item

Full title

Developing a digital game for excel skills learning in higher education - a comparative study analyzing differences in learning between digital games and textbook learning

Publisher

New York: Springer US

Journal title

Education and information technologies, 2023-04, Vol.28 (4), p.4143-4172

Language

English

Formats

Publication information

Publisher

New York: Springer US

More information

Scope and Contents

Contents

In higher education, many universities in Taiwan let college students learn excel in a self-directed way. The current axle of the Excel curriculum mainly relies on self-directed learning. In the study, we designed the digital game “Legendary Wizard Excel” and took a certified Excel textbook as the research tool. The game we designed integrated the...

Alternative Titles

Full title

Developing a digital game for excel skills learning in higher education - a comparative study analyzing differences in learning between digital games and textbook learning

Authors, Artists and Contributors

Identifiers

Primary Identifiers

Record Identifier

TN_cdi_proquest_miscellaneous_2726407587

Permalink

https://devfeature-collection.sl.nsw.gov.au/record/TN_cdi_proquest_miscellaneous_2726407587

Other Identifiers

ISSN

1360-2357

E-ISSN

1573-7608

DOI

10.1007/s10639-022-11335-7

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