Developing serious games for cultural heritage: a state-of-the-art review
Developing serious games for cultural heritage: a state-of-the-art review
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Publisher
London: Springer-Verlag
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Language
English
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Publisher
London: Springer-Verlag
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Scope and Contents
Contents
Although the widespread use of gaming for leisure purposes has been well documented, the use of games to support cultural heritage purposes, such as historical teaching and learning, or for enhancing museum visits, has been less well considered. The state-of-the-art in serious game technology is identical to that of the state-of-the-art in entertai...
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Full title
Developing serious games for cultural heritage: a state-of-the-art review
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Record Identifier
TN_cdi_proquest_miscellaneous_861540391
Permalink
https://devfeature-collection.sl.nsw.gov.au/record/TN_cdi_proquest_miscellaneous_861540391
Other Identifiers
ISSN
1359-4338
E-ISSN
1434-9957
DOI
10.1007/s10055-010-0177-3